| Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Rivr Luzade
Coreli Corporation Ineluctable.
348
|
Posted - 2014.04.02 08:35:00 -
[1] - Quote
Not at all, because this is the income nerf to mining that was said not to happen with the Reprocessing changes. Only one thing bothers me ... Rise said in regard to the Nestor, that CCP is not happy with its price. And now they nerf reprocessing and mining, which will inevitably result in higher prices for all the things. Hypocrisy at its best, eh? 
Btw... do I see a stealth Gank nerf here as well? If the Mack is not better than the Skiff any longer (and it's T1 counter parts), why should I use a Mack when I can use a Skiff and make it a lot harder for gankers to get get me?  |

Rivr Luzade
Coreli Corporation Ineluctable.
348
|
Posted - 2014.04.02 10:48:00 -
[2] - Quote
ROFL 
Loyal, you are 1 day late, sorry to shatter your hopes. |

Rivr Luzade
Coreli Corporation Ineluctable.
348
|
Posted - 2014.04.02 13:00:00 -
[3] - Quote
So what? What's your problem with AFK-mining? There's also AFK-ratting, AFK-PVPing, AFK-Hauling, AFK-sitting-in-station, AFK-cloaking, AFK-market-trading, etc pp.
Why should the most basic activity of all activities in EVE, the activity that keeps the economy running and provides you with your toys, be less AFK-able than other activities? Why should this incredibly repetitive and monotonous activity require perma-presence of the player? You should, instead, be grateful that someone else does this activity so that you don't need to mine the minerals for each and every ship that you want to fly. It would make some sense, but the flood of tears would exceed biblical dimensions. |

Rivr Luzade
Coreli Corporation Ineluctable.
870
|
Posted - 2014.10.30 19:26:12 -
[4] - Quote
Daichi Yamato wrote:LiquidDreams wrote:frankly I think it's really bad that you can only achieve 50 mil per hour compared to everyone else who can make lvl 4 missions or Ratte or data site relic site wh we will sit here and work five times as hard to get earn one Plax and prodution is too pricey put in the time you wait 5-6 days to earn 50 mil on the market because the cost of putting it in operation + tax is too high for the head is worthwhile if you do not have multiple acounts I think not in order try low it a fair bit for us so we mines mines 50% faster compared to now .. just to make it a fair bit as we sit here staring into a screen exposed to pirates constantly just suicide ganker us .. Ganking is the lowest it has ever been. your income is so low because mining is so easy and everyone does it with several alts (oh and hardly anyone is getting ganked anymore). if you want to earn more money, attack (or pay gankers to attack) the other miners and industrialist to stop them from taking your profits.
This almost sounds like you are blaming miners for adapting to the environment. It's not the miners' fault that the gankers haven't left them with another choice but to switch to Skiffs and Procurers. That's the "victory" Code is so proud of.  |

Rivr Luzade
Coreli Corporation Ineluctable.
872
|
Posted - 2014.10.30 22:37:44 -
[5] - Quote
ShahFluffers wrote: The incredible tank of the Procurer/Skiff doesn't help matters much as it simply makes things TOO safe for miners (not joking, those things can get tanks similar to that of battlecruisers).
[...]
tldr; you can't make any activity in a game (whose value is based on an open market) "safe and easy" without also making it low-paying.
The only reason level 4 missions don't have the same problem is because the agents and payouts are static and not dependent on the open market..
Miners were forced to use them. Before CODE, everyone used Macks/Hulks and other ships, which could be ganked easier. It's their victory for the game. Back then, people had a choice -- nowadays, they don't. I also don't think they are too safe. They just give enough tank to survive a lackluster gank attempt or gank attempt of newbies trying to be cool. With enough ships, you can still gank them. Not rewarding enough anymore? Well, that's the gankers' problem. If the balancing of a ship was measured on how easily gankable a ship is, we'd be in deep trouble. I wonder if that is going to be the next victory for that camp. 
The second statement is not entirely true. L4 mission payout depends to a large extend on the open market. If you crash the implant market, your payment is reduced quite significantly. If you crash the market for Ammo, the same happens, same for modules. |
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